Games are an important teaching tool because they engage students, make lessons more enjoyable, and reinforce skills in a fun and dynamic way. However, there is a right time and a wrong time to use them in lessons. Using games effectively requires thoughtful planning to ensure they benefit both the student and the horse.

When Not to Teach Games

1. When Introducing a New Skill

Games are not typically effective for teaching a brand-new skill. Learning a new riding technique requires focus and repetition without the added pressure of competition or time constraints. Students should first develop competency before applying a skill in a game setting.

2. Before Basic Skills Are Solid

Before incorporating games, ensure riders have a strong foundation in balance, control, and correct use of aids. Skills such as independent seat, effective leg use, and controlled hand movements should be well-developed for the level at which students will play.

  • The faster the gait or the more technical the game, the greater the need for solid basics.
  • Unsteady hands, loss of balance, or inconsistent leg cues can create frustration and negatively impact both the rider and the horse.
3. When It Compromises the Horse’s Well-Being

Games should never be played at the horse’s expense.

  • Lesson horses need to remain comfortable and willing in their work. If students lack the necessary control, a horse may become confused, frustrated, or sour.
  • Ensure riders understand how to manage excitement without being rough or overly competitive. The well-being of the horse should always be a top priority.
4. When a Rider Is Fearful or Anxious

Games add excitement and can increase adrenaline levels, which may escalate fear rather than reduce it.

  • Address confidence issues before introducing games.
  • For nervous riders, high-energy games can feel overwhelming, increasing anxiety rather than encouraging enjoyment.
  • Avoid putting pressure on a hesitant rider, as it may trigger a defensive response or outright refusal to participate.

Note: Playing a structured game with set rules and competition is different from making a game out of a learning exercise. The latter can be a useful tool for reinforcing skills in a low-pressure way.

When to Teach Games

1. To Test a New Skill

Once a student has developed a skill—such as accurate turns at the trot—games can be a fun way to test their ability in a dynamic setting. This helps reinforce learning and highlights areas that may need improvement.

2. To Provide Additional Practice

Games can be used at a low-intensity level to give students more time practicing a particular skill.

  • Many games can be played at slower gaits, such as the walk and trot, making them suitable for various skill levels.
  • Games that require riders to maneuver around obstacles or control their horses in tight spaces offer valuable practice in precision and responsiveness.
3. To Add Fun and Keep Students Engaged

Games create excitement and help students stay motivated. They also foster camaraderie as students cheer each other on and encourage one another.

  • A well-timed game can help relieve tension and take the pressure off perfection.
  • Students who enjoy their lessons are more likely to remain committed to riding long-term.
4. To Give Students a Mental Break

Not every lesson needs to be intense or highly structured. Games can serve as a refreshing break from serious skill-building and allow students to relax and enjoy their time in the saddle.

5. To Challenge Riders and Ramp Up Difficulty

Games introduce an element of friendly competition, encouraging students to push themselves.

  • Riders can compete against themselves using a timer, race against a peer, or work as part of a team.
  • If you teach group lessons, splitting students into teams adds a fun, collaborative element to training.
  • Games that involve quick decision-making help students develop confidence in their ability to think under pressure.
6. To Build Teamwork and Social Bonds

For stables with large youth programs or summer camps, team-based games are an excellent way to build friendships and a sense of community.

  • Dividing students into groups fosters cooperation and communication.
  • Working together towards a shared goal builds trust and camaraderie among riders.
7. To Develop Feel and Automatic Responses

One of the biggest advantages of incorporating games into lessons is that they encourage riders to respond instinctively rather than overthinking each movement.

  • When students focus on the goal of a game rather than the mechanics of riding, they naturally develop reflexes and coordination.
  • This progression helps them transition from consciously controlling every movement to riding with greater ease and fluidity.

What Do You Think?

Do you use games in your lessons? Have you found specific situations where they work particularly well or times when they don’t? Share your experiences in the comments—I’d love to hear your thoughts!

For a post with a lesson plan check out Teach Games, Have Fun.

Thanks for reading!

Barbara Ellin Fox
TheRidingInstructor.net

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TheRidingInstructor

    • Cindy
      I’m happy that you enjoyed this post and very flattered that you shared it with your readers. Thank you. Barbara Ellin Fox

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